The Component Skills of Drawing
Competency-based training has been around for quite a while, with skills being broken up into manageable components to be ticked off on an assessment sheet. Sometimes, this is easy: Making a cup of coffee is a classic example used to show the approach: Place one teaspoon of coffee in mug. Fill kettle with water. Switch kettle on. Once boiling, turn off kettle. Pour water to 1cm below rim of mug. Stir with teaspoon. You get the idea - an activity is broken up into all its component stages. If you perform each stage, you pass the assessment. (This doesn't allow much room for flair, creativity or personality - that's a whole different story!) The approach is an effective one, despite its limitations, but most art teaching seems caught up in the showmanship of Art and has forgotten about craftsmanship.
So how do we break drawing up into its component actions? I've made a bit of a list so far:
- Seeing
- Identifying edges
- Perceiving three dimensional space
- Differentiating hues (seeing colors)
- Differentiating values (light and dark, shades of gray)
- Remembering: Retaining the observed information in the mind
- Translating: Transferring the information from the observed, three-dimensional world onto the two-dimensional picture plane.
- Recording
- Defining linear shapes and planes
- Reproducing colors and values
This is a bit of a work-in-progress, but its a step in the right direction. Once you start to break the process up into these component parts, you begin to find that drawing is not such a mysterious process. You can then ask, 'what happens when I look at values? What are my eyes perceiving, what does my mind do with this information?' and discover ways to develop your skills, or to communicate your skills to students.


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